Battlefield 6 Season 1 patch overhauls movement, weapon balance, and visuals

https://www.dexerto.com/battlefield/battlefield-6-season-1-patch-overhauls-movement-weapon-balance-and-visuals-3274182/

James Busby Oct 24, 2025 · 5 mins read
Battlefield 6 Season 1 patch overhauls movement, weapon balance, and visuals
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EA has rolled out a major new update for Battlefield 6, with Version 1.1.1.0 setting the stage for the launch of Season 1 later this week.

The patch, which goes live on Tuesday, October 28, delivers widespread gameplay fixes, movement and weapon adjustments, and major improvements to lighting, audio, and performance.

The update will be available to download at 09:00 UTC, while Season 1 content, including the Battle Pass and new seasonal features will unlock later that day at 15:00 UTC. Players can continue playing as normal between those times, though progression and seasonal unlocks will not activate until Season 1 officially begins.

According to EA, Update 1.1.1.0 focuses on “polish, performance, and player feedback,” refining everything from animation transitions and aiming precision to fog behavior and destruction effects. It’s one of the most comprehensive patches since launch, covering every major gameplay system and map rotation.

Major changes

  • Improved movement and animations for smoother landings, faster stance transitions, better vaulting, and fewer bounce issues after spawning or dropping from heights.
  • Weapon dispersion reworked to make accuracy and handling better reflect each weapon’s intended performance across all ranges.
  • Visibility and lighting upgrades with improved exposure transitions, reduced fog and smoke persistence, and better contrast in interiors.
  • Audio overhaul featuring new projectile flybys, explosion effects, and vehicle mixes, alongside tuned haptic feedback for more realistic feedback.
  • UI and HUD updates for clarity, including new unlock markers, refined end-of-round indicators, and fixed display issues.
  • Map fixes across Conquest, Breakthrough, and Rush modes to resolve spawn bugs, out-of-bounds glitches, and asset alignment issues.

Player

  • Fixed broken combat dive when diving uphill
  • Resolved zipline detach issues at high speed
  • Improved steady aim and sight centering
  • Adjusted upper-body hitboxes to match models
  • Corrected jump animation replay when aiming
  • Fixed weapon rotation bug after spawning
  • Resolved camera jitter on ladders
  • Improved vaulting, landing, and parachute animations
  • Fixed invisible enemies and misaligned takedowns
  • Improved ragdoll reactions and stance transitions
  • Added parachute customization

Vehicles

  • Restored haptic feedback when switching tank weapons
  • Fixed clipping issue on M1A2 SEPv3 external seats

Gadgets

  • Fixed MAS 148 Glaive visual issues during dives
  • Resolved defibrillator float bug during vaulting
  • Fixed inconsistent Supply Pouch resupply
  • Adjusted AT grenade craters and building durability

Weapons

  • Rebalanced weapon dispersion across all damage profiles
  • Fixed misaligned red-dot sights and bipod mounting behavior
  • Adjusted suppressor attachment costs and reticle settling
  • Resolved firing range lockout bug

Maps & Modes

  • Improved fog and smoke persistence after destruction
  • Randomized squad names in Squad Deathmatch
  • Resolved Rush and Escalation spawn and capture issues
  • Fixed end-of-round bugs in King of the Hill and Breakthrough
  • Fixed multiple out-of-bounds and misaligned asset issues across all core maps

UI & HUD

  • Added new unlock markers and 3D gadget previews
  • Updated Deploy menu labeling for clarity
  • Fixed HUD display issues on 16:10 resolutions
  • Corrected XP Boost display at end-of-round

Settings

  • Added Flick Look bindings for aircraft and transports
  • Fixed visual scaling issues with certain aspect ratios

Single Player

  • Fixed Mission 01 lean-out bug
  • Resolved Night Raid black-screen issue

Portal

  • Fixed crashes when launching servers with disabled content packs
  • Improved server browser load times
  • Fixed Host Experience image not displaying correctly

Audio

  • Added new missile, rocket, and explosion flybys
  • Fixed missing footsteps and directional callouts
  • Improved vehicle and weapon audio balance
  • Added radio chatter through controller speakers
  • Polished reload and suppressed/un-suppressed weapon audio
  • Restored ambient and destruction sounds missing on several maps

Season 1 of Battlefield 6 will officially kick off at 15:00 UTC on October 28, introducing a new Battle Pass, seasonal unlocks, and fresh content across all modes.