Best Clash Royale Decks for Arena 10 (Hog Mountain)

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Michelle Cornelia Nov 10, 2025 · 6 mins read
Best Clash Royale Decks for Arena 10 (Hog Mountain)
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The best Clash Royale decks for Arena 10 will help you get through this stage with a breeze, so you can continue to the next one easily.

Arena 10 is where you really feel how far you’ve come. At this point, you probably already have a few solid decks and are comfortable setting up good combos.

The highlight of reaching Hog Mountain is the card pool. You’ll unlock stronger options here, including reliable picks like Tesla and Hunter. But the competition ramps up, too, since most players here already know the meta and have well-leveled win conditions.

If you’re unsure what to run to keep pushing your trophies, we’ve listed the best Arena 10 decks below to help you climb efficiently.

Best Arena 10 decks

Picking a deck for Hog Mountain can be a bit overwhelming because there are so many card combos that actually work here. To make it easier for you, we’ve put together three different decks below, each with a totally different playstyle and win condition.

Balloon Cycle Control Deck

Deck composition:

  • Balloon
  • Knight
  • Musketeer
  • Skeleton
  • Bats
  • Bomb Tower
  • Barbarian Barrel
  • Giant Snowball

With an average of just 2.9 Elixir, this is a fast Balloon cycle control deck that’s very strong (and easy to play) in Hog Mountain. Your win condition comes from the Balloon, which you’ll protect using Barbarian Barrel and Giant Snowball.

The “trick” is to use Snowball to push enemy troops into the blast radius when the Balloon is about to die. This way, you get free value from the Balloon’s death damage, and it’s even better if the area is close to their tower.

To pull this off, defend cheaply first. Knight and Bomb Tower are your main defensive tools to pull and clean up pushes. If the enemy runs swarms or annoying air units, Musketeer and Bats will take care of those, while Skeletons help you cycle and distract tanks for 1 Elixir.

Once they overspend or commit to a lane, send your Balloon in with support, and repeat this cycle until you take the tower. 

This deck is really good at outcycling heavier decks, so don’t panic. Just stay cheap, keep rotating your cards, and look for small value over and over.

Hog Control Deck

Deck composition:

  • Hog Rider
  • Fireball
  • Fire Spirit
  • Baby Dragon 
  • Guards
  • Bats
  • Tesla
  • Barbarian Barrel

This is another fast control deck that can work really well, with only an average Elixir cost of 3.0. The main idea here is to defend cheaply and punish hard, using the Hog Rider as your main win condition. 

Like the previous deck, you’ll want to play a bit more passively first, defending with Guards and Barbarian Barrel, both of which are solid for cleaning glass cannons.

After your enemy’s important cards are out of the cycle, send out the Hog Rider to push. Back it up with Baby Dragon or Fireball for splash damage if the enemy tries to stop the Hog with swarms.

To stop their push, use the Tesla to distract and lock them down. You can also add Fire Sprit and Bats to pick off their support and cycle back to the Hog Rider.

You’re usually not going to win with one giant push here. Most of your damage comes from sneaky little chip hits. Keep cycling Hog every time their building is gone or out of hand, and just keep taking small value. Over time, that adds up fast, especially against heavier decks that can’t keep up with your cycle.

What is the best Arena 10 deck in Clash Royale?

Deck composition:

  • Royal Recruits
  • Royal Hogs
  • Goblin Cage
  • Zappies
  • Flying Machine
  • Arrows
  • Fireball
  • Barbarian Barrel

This deck may be on the costly side, averaging 4.3 Elixir, but it’s extremely annoying to play against and it is known to be hard to defend properly. 

In this Royal Hogs Recruit deck, instead of relying on one big combo, you basically win just by constantly forcing your opponent to defend both lanes at once. 

You drop Royal Recruits to set things up, then send Royal Hogs into whatever lane your opponent looks weaker in. 

While they’re trying to handle that, they also have to deal with Goblin Cage and Zappies locking things down on defense, and a Flying Machine sniping from a safe distance for extra value. 

If they try to use swarms to stop you, no problem. Arrows or Fireball will melt them. Barbarian Barrel is also great for clearing ground spam and keeping your cycle going. 

Ideally, you’ll want to wait for your opponent’s Fireball to go out of cycle before you commit. Then go all in.

All cards in Hog Mountain

In Arena 10, you’ll unlock eight new cards, bringing your total card pool to 78. Most of these cards are either buildings or high-pressure units that introduce mechanics that make matches trickier and raise the overall skill ceiling.

All arena levels

Clash Royale has 24 arenas in total, each with its own trophy requirements. As you climb higher, you unlock more powerful cards. Below is a full list of all the arenas and what you need to reach them.