Picking a character in Elden Ring Nightreign is tough. Eery option looks cool, but the wrong pick can leave you struggling through bosses while your friends are melting everything in sight.
With so many styles, stats, and flashy abilities, it’s easy to get overwhelmed or pick something that doesn’t click. That’s where a good tier list helps.
I’ve spent a lot of time with each class, testing them in real fights, not just theory. With firsthand experience and a balanced take, I’ve put together a list that prioritizes what really matters: survivability, damage, and long-term viability.
Elden Ring Nightreign character tier list
Our tiers explained
- S: The best
- A: Very good
- B: There might be situations where these can perform well
- C: Best to avoid unless you find yourself drawn to them
Meta analysis
Since launch, Nightreign hasn’t seen class rebalancing yet, but players are discovering just how insane Arcane scaling is making builds like Duchess and Executor absolutely pop.
Meanwhile, slower, melee-heavy builds like Raider are falling behind in late-game content unless they’re heavily optimized
S-Tier characters in Elden Ring Nightreign
Duchess
Duchess is S-tier because she’s built like a rogue-mage hybrid with zoomies.
She’s crazy fast, stacks status like a pro with rapid dagger strikes, and her Restage gives you chunky bonus damage if you can time it right (yeah, it’s tricky at first).
The Finale ultimate is a get-out-of-jail-free card that also sets up easy hits and basically a clutch in boss fights.
She’s squishy, sure, and needs the right spells, but once she clicks, it’s pure chaos in the best way.
Ironeye
Ironeye is the ultimate chill killer. You stay waaay back, fire off shots, and chip away safely while everyone else is panicking up close.
His weak-point bonus damage melts enemies if you aim right, and he barely uses FP, so you’re never dry mid-fight. Yeah, he’s got low HP and stamina issues if you spam too hard, but the range advantage is nuts.
Plus, reviving teammates from across the map is straight-up MVP energy.
A-Tier characters in Elden Ring Nightreign
Executor
Executor sits comfortably in A-tier thanks to its massive damage and strong 1v1 potential.
With high Arcane scaling, status effects land fast (when you have access to them), and the Ultimate Art can clear mobs like it’s nothing. But the tradeoff is crystal hear: Cursed Sword doesn’t always play nice with status builds, and your mobility tanks when using it.
Survivability isn’t great either, so mistakes hurt. It’s a high-risk, high-reward class that shines in skilled hands, but it doesn’t hand out wins for free.
Guardian
Guardian is solidly A-tier, a true tank that shrugs off damage and dishes out brutal Guard Counters.
You’ve got great synergy with crit-focused gear, and the ability to rock a Crossbow and shield at the same time gives surprising versatility. It’s a self-sufficient class that holds the line in co-op or solo.
That said, low FP and weak spellcasting mean magic’s off the table, and agile or airborne enemies can be a pain to deal with. Great defense, but limited range.
B-Tier characters in Elden Ring Nightreign
Recluse
Recluse lands in B-tier because while it can do everything, it doesn’t always do it well.
You get tons of elemental damage options, great resistances, and a super flexible toolkit between Sorceries and Incantations. The Ultimate Art is clutch across most situations.
But it’s squishy, struggles in melee, and the character skill is hard to master, so hard in fact that the game has three separate tutorials for Magic Cocktail. Mess it up, and your FP bar vanishes. It’s a caster fantasy, but it takes finesse to avoid getting rolled in faster-paced fights.
Revenant
Revenant drops into B-tier. She’s got amazing support potential, but not quite meta.
With huge FP, dual spell scaling, and spirit summons to distract or heal, it feels strong in co-op. But on its own, that low HP and paper-thin defense become a problem fast. It’s not built for frontline action, and if your summons aren’t doing work, you’re left pretty exposed.
Great in a squad, but without backup, Revenant can go down faster than it can cast. Better as a sidekick than a solo carry.
Wylder
Wylder sits in B-tier as a bruiser-style all-rounder with strong Strength scaling and tools like Claw Shot for mobility and Sixth Sense to cheat death.
He’s great at breaking stances with Onslaught Stake, and his low FP use means you’re always swinging. But that also means fewer flashy skills, and you’ve got to stay close to deal damage, risky in late-game fights.
He’s decent at everything, but doesn’t really excel at anything. With the kind of company he’s keeping, that makes him just plain boring.
C-Tier characters in Elden Ring Nightreign
Raider
Raider firmly belongs in C-tier. On paper, the idea of a high-poise, high-damage brawler sounds great. But in practice, the damage isn’t high enough to justify the fact that you have to take hits to trigger your strengths.
His Character Skill leans into that reckless playstyle, which feels punishing more than empowering. He struggles hard against fast or ranged enemies, and even his Ultimate Art, while helpful, isn’t enough to carry the kit. Just too risky, too inconsistent, and outclassed.
Any links to other relevant guides or best lists weaved into a natural sentence.