Even as Nintendo has endlessly mined its classic consoles for nostalgic re-releases in recent decades, the company has seemed to completely ignore the existence of the Virtual Boy—its abortive 1990s dip into the world of early virtual reality. That's finally set to change next February with Nintendo's first-ever official re-release of Virtual Boy games—at least for players who invest $100 in a required Virtual Boy-shaped Switch dock (or a cheaper cardboard holder) to make them work.
Subscribers to Nintendo Switch Online in the US and Canada will soon be able to purchase that $100 dock, which Nintendo says "recreates the form of the original Virtual Boy hardware," or a slender $25 cardboard alternative. Then, starting on February 17, those players will be able to play downloaded Virtual Boy games (included with an Expansion Pack subscription) by inserting a Switch or Switch 2 into one of those retro replicas. The system itself will presumably display those games in a split-screen mode that can be viewed through special lenses to replicate the Virtual Boy's original 384×224 resolution, four-shades-of-red stereoscopic display.
Nintendo's announcement says you'll "need this dedicated accessory" to play Virtual Boy titles through a Switch, suggesting that flat-screen play on a console without one of the custom docks won't be possible. And while "purchase limits apply" to the plastic Virtual Boy replica (which seems likely to be a collectible available only in limited supplies), the cheaper cardboard model seems designed for wider availability.
Nintendo also says that "Joy-Con or Joy-Con 2 controllers are required to play," suggesting we won't be getting replicas of the Virtual Boy's unique, dual d-pad controller (as we have for other classic Nintendo pads).
It’s been a long wait
Nintendo says 14 Virtual Boy titles will be made available to Switch Online Expansion Pack subscribers over time. The eventual software list includes cult-classic Nintendo first-party titles like Virtual Boy Wario Land and Mario's Tennis, as well as extremely hard-to-find third-party games like Jack Bros. and Virtual Bowling, which can command hundreds or thousands of dollars for an original cartridge.
The fact that Nintendo is officially acknowledging these games at all is a bit surprising after all these years of neglect. Even the 3DS Virtual Console—which would have seemed like a natural place for a Virtual Boy resurgence—never got official support for the retro system. Instead, fans of Nintendo's least successful console (it's estimated to have sold fewer than 800,000 units) have either had to track down rare original hardware and software or resort to unofficial emulators (one of which recently added full-color support beyond the usual red tints displayed by the original console).
The Switch-docking strategy Nintendo is using for stereoscopy here is more than a bit reminiscent of 2019's Nintendo Labo VR, which slotted the original Switch into a lens-equipped cardboard sleeve for a low-resolution, bare bones introduction to the idea of VR. At the time, we called that experiment a "fine, serviceable, decent" introduction to virtual reality seemingly designed for small children.
Today's Virtual Boy announcement, of course, comes with a hefty added dose of nostalgia and represents a long overdue official recognition of an often ignored part of Nintendo history. For all its faults, the Virtual Boy was a prime example of Nintendo designer Gunpei Yokoi's philosophy of "lateral thinking with withered technology," as Ars' own Benj Edwards laid out in detail when contributing to a book-length treatise on the console.