Jason Schreier suggested Sony is rethinking its PC strategy for single-player PlayStation exclusives
This came after Sony expanded its PC footprint in 2025, when Marvel’s Spider-Man 2 and The Last of Us Part 2 Remastered arrived on Steam within roughly a year of their PS5 debuts and reinforced PlayStation’s push beyond console hardware. That’s exactly why talk of shutting that door lands very differently.
Sony signals retreat from single-player PC ports
On his Triple Click podcast, Bloomberg reporter Jason Schreier said Sony appeared comfortable bringing live-service titles to PC but was “backing away” from putting traditional single-player exclusives on the platform. He questioned how commercially successful those staggered PC releases were and suggested the company could tighten its focus around console again.
Conversation starts at 44:01
He emphasized this was “not speculation.” Schreier said: “Sometimes topics come up on the show before I’m quite ready to publish a story about them. More to come soon,” which suggests further reporting is in progress.
Digital Foundry’s John Linneman voiced a similar view. In the company podcast, he said he had an “inkling” Sony was pulling away from PC and argued that a serious PC commitment would require day-and-date launches for major single-player releases, something Sony has consistently resisted.
Conversation starts at 23:27
The September 15 PS5 launch of Marvel’s Wolverine without a confirmed PC version fits that pattern. Even if a port arrives later, the delay would reinforce Sony’s hardware-first stance.
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